A downloadable game for Windows

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My first finished-and-published game project, just in time for Halloween! A short, atmospheric low-poly horror experience. Headphones recommended. 

Built in Godot! Textures were created with Aseprite and models were created with Blender, while sounds are a combination of self-made and CC0 Freesound assets.

Known bugs:

1. Some walkspeed inconsistency, difficult to reproduce to troubleshoot.

2. Minor small gaps where map segments connect (nothing you can fall through or catch on, mind—I just got sick of messing with gridmaps while I was fixing bigger gaps)

3. A particular sound doesn't 100% play as it should. Build 03 maybe fixed this, maybe it didn't, who knows. Not messing with it anymore tonight.

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Click download now to get access to the following files:

Specter_releasebuild03.zip 33 MB

Comments

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An interesting atmospheric game, though doesn't contain much content. Playtime ~10 minutes.

The game has a very good style, though most of the gameplay is walking through a maze, and the monster isn't particularly a challenge. The environment looks almost the same everywhere you go.

I noticed the walkspeed issue occurred only when I was up against a wall. Some of the walls also had an overlapping texture.

Overall, it was a pleasant experience, though I do wish more was done with the game. To me, the only challenging aspect in the game was finding the exit, and even then it felt completely chance-driven.

very atmospheric experience but I didn't understand what to do and also game is hard without map, big maze I guess

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Thank you for your input, but cursed booby trap mazes don't typically have those.

yeah it is fair enough